Monday 10 October 2011

15 Minutes, aaand go!

 - "You can make a game in 15 minutes, it might not necessarily be a very good game, but it's a game nonetheless."

We were given a task, which was to design a board game of any kind within 15 minutes. Naturally I was somewhat hesitant to begin with on what to design. Once I thought of an initial possible idea I just thought to myself "well I've only got 15 minutes, heck I might as well just go for it", which was what I did.

Game bits required:
- One six sided dice.
- 2/4 Counters.

Rules:
- The game is meant for two players but can also be played with four.
         - If four players are playing then it becomes a co-operative game where the same coloured counters race to the end. Both counters must make it to the end to judge the winner.
- The aim of the game is to race to the end of the goal.
- Players start at either bottom right or left of the board.
- Players take it in turns to roll the dice and move in according with the dice roll.
- When players reach the 'question mark' they must pick up a card (even if the number rolled on the dice exceeds the question mark square)
- If the player(s) land on the number '8' square players can skip to square number '13'.
- If the player(s) land on the number '13' square players go back to square number '8'.
- If at any point players overtake another counter the player that's overtaken goes back by two squares.