Monday 30 January 2012

GGJ - Global Games Jam 2012

For those of you who are unfirmilliar with what the Global Games Jam is you can take a look at the website: 'here'

On Friday the 27th of January 2012 myself and a team of other first year students gathered in the games labs at approximately 4pm for the Global Games Jam event that was about to take place over the next 48 hours. During those 48 hours we were develop a game the type of game, was entirely up to the team!

Ouroboros













Dictionary Definition: The Ouroboros is an ancient symbol depicting a serpent or dragon eating its own tail. The name originates from within Greek language meaning "he who eats the tail".

After a long discussion on the theme in a quiet area we agreed on something. We decided to design something that spacifically plays on the idea of the term 'he who eats the tail', which was the basis for our game idea. We created a simple tile based game where a simple character goes around and feeds the tail to the head end of the snake itself. (Directly linking to the theme)

Our inital idea for the core concept was to be 'like the game snake, but in reverse'. We wanted to take the idea of passing through walls as a mechanic which is required for players to transverse between edges of the puzzle maze in order to complete it. A lot of time and effort went into the level design for snake-a-maze and the judges seemed to like the level progression as a key feature of the game. In the end all of our hard work paid off as our team got one of three awards entitled 'Best Game'.